Aside from that though, there are a large number of tombs and optional side quests that you can explore for added fun and challenge. Shadow of the Tomb Raider is a pseudo-open world game where you can explore large open environments while still being propelled from one place to another as you complete the main story. There wasn’t much more they could’ve added, aside from her still absent ability to dual wield her iconic pistols, which is understandable if a bit bland overall. Overall the selection is pretty complete which mostly makes up for the real lack of any new additions. She can use stealth, climb and do all manner of acrobatic moves to get from point A to point B. Lara has a large arsenal of weapons and tools including her bow, pickaxe and basic guns from the first game Tomb Raider. This is undoubtedly Shadow’s biggest weakness and failing. There are some highlights, particularly in the flashback sequence where we see Lara’s roots as a child, but aside from that and some interesting conversations between her and her friend Jonah, there’s not much going on here that will be remembered for too long after you finish it. Unfortunately despite some interesting moments, the game doesn’t really feel very impressive and disappointingly features a relatively shallow and mundane plot. Shadow of the Tomb Raider follows up and is the conclusion to the rebooted Tomb Raider series.
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